[ReFig:Network in Play Series] Part 3 - 2D Games in Unity3D with Fungus

Overview: [ReFig:Network in Play Series] Part 3 - 2D Games in Unity3D with Fungus

Our 3rd and finaly diversity-friendly workshop which is part of a series of beginners workshops which included Board game design (Aug 20) & Interactice Fiction with Twine (Aug 27). This workshop part of [ReFig: Network in Play - Crafting Diversity in Games](http://gamedevelopers.ie/diversity/) pilot programme this year

ReFig Team
👇 See FAQ for additional info
The Vaults, Dogpatch Labs, CHQ, IFSC, D1 Dublin, Ireland
Sat Sep 3, 2016 (11:00) - Sat Sep 3, 2016 (15:00)

More info [ReFig:Network in Play Series] Part 3 - 2D Games in Unity3D with Fungus

Our 3rd and finaly diversity-friendly workshop which is part of a series of beginners workshops which included Board game design (Aug 20) & Interactice Fiction with Twine (Aug 27). This workshop part of [ReFig: Network in Play - Crafting Diversity in Games](http://gamedevelopers.ie/diversity/) pilot programme this year

ReFig Board Game Design Workshop

Our 3rd and finally diversity-friendly workshop which is part of a series of beginners workshops which included Board game design (Aug 20) and Interactive Fiction with Twine (Aug 27).

This workshop part of ReFig: Network in Play - Crafting Diversity in Games pilot programme this year.

Interested? This workshop is for persons aged 18 and over, and aimed at beginners.

To be eligible

You must not be studying in a games-related course, have prior experience in making games, or work in the games industry. We are open to creatives (artists, storytellers, creative writers, musicians) and other non-programmers. Participants will be asked to fill out a short questionnaire on their experience and a researcher will be present at the workshop.

Code of Conduct

Please read our Code of Conduct and our diversity statement before applying.

What do a I need to bring?

You will need to bring your own PC or Mac laptop and a mouse. To ensure we get started quickly on the day, please do these steps BEFORE the workshop.

  1. Install the latest version of Unity: https://store.unity.com/download?ref=personal
  2. Run the Unity application and create a user account
  3. A message will be sent to you if you are registered to download assets.

You might have problems installing / running Unity on very old laptops but if steps 1 & 2 above work then you should be ok.

If you'd like to get a head start on the workshop:

  1. Download Fungus from the Unity Asset Store: http://u3d.as/f0T
  2. Watch the tutorial videos: http://fungusgames.com/learn/


Any questions, please email: network-in-play-crafting-diversity-in-games@googlegroups.com


Frequently asked questions

Additional info for this workshop

What is this pilot programme about?

Coding Grace is partnering with Maynooth University and a network of local partners to provide alternative spaces for learning about designing and making games. This initiative is part funded by SSHRC research council and the Refiguring Innovation in Games (ReFIG) network in Canada. The larger project is committed to promoting diversity and equity in the games industry and culture.

What do a I need to bring?

Please ensure that you can open Unity3D application without errors. If there are problems, please email us and we can ask a mentor to help you.

Where is Dogpatch Labs?

Map: https://goo.gl/maps/92ADo91v6SK2

Coming from River Liffey entrance

Go towards Starbucks (left) at the other end of CHQ, Dogpatch Labs is opposite Starbuck's.

Coming from George's Dock LUAS stop entrance

Startbucks is on the right, Dogpatch Labs is on the left.


  • If you arrive early enough, there should be free parking at Sir Rogerson's Quay across the river from CHQ.
  • More information about paid parking in IFSC via here
Here's some info about our awesome mentor(s).
🌈 Paul McGrath

Paul McGrath is an animator & filmmaker, most recently he has combined those skills to branch into narrative storytelling games. He has directed and produced award winning animation shorts, documentary shorts and features. Paul has taught animation in Ballyfermot, Colaiste Dhulaigh & Dun Laoghaire but luckily escaped many years ago to set up Whackala, where he now develops documentaries, animation IP and fiction projects.

🌈 Chris Gregan

Chris Gregan has worked in the games industry for 13 years. He previously founded the Irish office for San Francisco based PlayFirst Inc., and has Chief Architect credits on chart topping mobile games including the hit Diner Dash franchise. He advocates for making game development accessible to everybody and is the author of Fungus, a free open source tool for easily creating storytelling games in Unity 3D.

Q. A lot of our events are female-friendly events, we have enquiries asking if other genders are welcome as well?
YES. You are welcome. Events we run or partner in are diversity friendly. If you have any questions, feel free to contact us at contact@codinggrace.com.
Refunds (Only applicable if this is a PAID event)

Full refunds until 24 hours before the event.

If there are not enough people signed up to the event, I will be in touch to refund you.

More info about our supporters
Silicon Republic
Since going online in 2001, Siliconrepublic.com has gone from being Ireland’s No 1 resource for technology news, with countless awards to its name, to one of the leading online publications in Europe with over half-a-million pageviews each month and growing. We have become the ‘go to’ destination for those seeking to be informed on all things tech and innovation in Ireland, Europe and further afield. Inspirefest 2016 is a two day international event that connects professionals interested in the future of science, technology, engineering, and mathematics with new perspectives on innovation, leadership and success. Plus unique networking at our exciting Fringe Festival taking place from 30 June - 2 July, 2016. Details: [http://inspirefest.com/](inspirefest.com)
imirtlogoImirt represents people making games in Ireland. The focus is very much on game creators (e.g. programmers, artists, designers, writers, music, sound engineers etc.) rather than non-development sectors of the games industry (e.g. academia, middleware, customer support, localisation etc.)
We are a volunteer run project that exists to help local game developers both inside and outside of the industry to network, communicate and publicise their work. We also provide a range of resources, including research and reports on the local industry. Launched in 2003, in 2014 the site was redesigned to take audiovisual content and integrate with social media. You are now visiting version 3 of the site, which is still in development.
Refiguring Innovation in Games (ReFiG) is a 5 year project supported by the Social Sciences and Humanities Research Council of Canada. Composed of an international collective of scholars, community organizers and industry representatives, ReFiG is committed to promoting diversity and equity in the game industry and culture and effecting real change in a space that has been exclusionary to so many. We can (and will) do this by intervening in 4 areas: game cultures, the games industry, informal learning environments (e.g. community-based incubators), and formal education (e.g. degree and certificate programs in game studies and game design).
Pulse College
Established in 1990, Pulse College provides the highest standards of professional training courses in audio, music, film, gaming and animation. With courses designed and delivered by experienced working professionals, Pulse is at the forefront of professional industry training courses. The college is recognised internationally for its world-class facilities, the standard of its training programmes, and quality of its graduates. Here at Pulse College, we will help you to grow both technically and creatively, and enable you to develop a truly rewarding career.
Maynooth University
Maynooth University describes itself as “a university dedicated to people, ideas and culture, where we work together as a scholarly community to inquire and discover, to teach and learn, to create, conserve, disseminate and apply knowledge, and to engage with the problems and challenges that face modern society; through all these things in combination, we are central to innovation, economic growth, social development and cultural vibrancy, and are essential to a free, open, equal, democratic and sustainable society.”
GameCraft Foundation
GameCraft is a games jam event designed around building the gaming community. We aim to create events which allow game-makers to meet, share ideas, have fun, compete for prizes and most importantly make games!
More about the organiser
ReFig Team
Read about them above, we have no blurb, but these are awesome people. ❤️
If you have any other general questions:
Email: contact@codinggrace.com

🌈 A huge thanks to our supporter(s) and partner(s) 🌈


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