Our 2nd diversity-friendly workshop which is part of a series of beginners workshops which includes Board game design (Aug 20) & Fungus with Unity3D (Sep 3). This workshop part of [ReFig: Network in Play - Crafting Diversity in Games](http://gamedevelopers.ie/diversity/) pilot programme this year
Our 2nd diversity-friendly workshop which is part of a series of beginners workshops which includes Board game design (Aug 20) & Unity3D with Fungus (Aug 27).
This workshop part of ReFig: Network in Play - Crafting Diversity in Games pilot programme this year
Interested? This workshop is for persons aged 18 and over, and aimed at beginners.
To be eligible
You must not be studying in a games-related course, have prior experience in making games, or work in the games industry. We are open to creatives (artists, storytellers, creative writers, musicians) and other non-programmers. Participants will be asked to fill out a short questionnaire on their experience and a researcher will be present at the workshop.
Code of Conduct
Please read our Code of Conduct and our diversity statement before applying.
Any questions, please email: firstname.lastname@example.org
What do a I need to bring?
Here's a map to Pulse College, Halston Street, D1: https://goo.gl/maps/TTGAiXUFny92
Look for the blue and white corner of a building on Mary Street Little and Halston Street. Pulse is in the black building (pictured with Aphra standing at the door), there will be a workshop sign. Press buzzer for entry.
The Pulse College building does not have a lift, let us know if you require assistance.
There's a special parking day rate of €6.00 at Queen's Street (Smithfield), no need to pre-book. https://bookings.parkrite.ie/CarPark/ListDetails/7
- Additional info for this workshop
What is this pilot programme about?
Coding Grace is partnering with Maynooth University and a network of local partners to provide alternative spaces for learning about designing and making games. This initiative is part funded by SSHRC research council and the Refiguring Innovation in Games (ReFIG) network in Canada. The larger project is committed to promoting diversity and equity in the games industry and culture.
What do a I need to bring?
- Here's some info about our awesome mentor(s).
- 🌈 Charlene Putney
Charlene Putney is a writer based in Dublin, Ireland. She writes for Larian Studios, most recently on Divinity: Original Sin 2. When she’s not writing, you’ll likely find her teaching interactive narrative at Trinity College Dublin, Dublin Institute of Technology or the Irish Writers’ Centre. Say hi to @alphachar!
- Q. A lot of our events are female-friendly events, we have enquiries asking if other genders are welcome as well?
- YES. You are welcome. Events we run or partner in are diversity friendly. If you have any questions, feel free to contact us at email@example.com.
- Refunds (Only applicable if this is a PAID event)
Full refunds until 24 hours before the event.
If there are not enough people signed up to the event, I will be in touch to refund you.
- More info about our supporters
- Silicon Republic
Since going online in 2001, Siliconrepublic.com has gone from being Ireland’s No 1 resource for technology news, with countless awards to its name, to one of the leading online publications in Europe with over half-a-million pageviews each month and growing. We have become the ‘go to’ destination for those seeking to be informed on all things tech and innovation in Ireland, Europe and further afield. Inspirefest 2016 is a two day international event that connects professionals interested in the future of science, technology, engineering, and mathematics with new perspectives on innovation, leadership and success. Plus unique networking at our exciting Fringe Festival taking place from 30 June - 2 July, 2016. Details: [http://inspirefest.com/](inspirefest.com)
Imirt represents people making games in Ireland. The focus is very much on game creators (e.g. programmers, artists, designers, writers, music, sound engineers etc.) rather than non-development sectors of the games industry (e.g. academia, middleware, customer support, localisation etc.)
We are a volunteer run project that exists to help local game developers both inside and outside of the industry to network, communicate and publicise their work. We also provide a range of resources, including research and reports on the local industry. Launched in 2003, in 2014 the site was redesigned to take audiovisual content and integrate with social media. You are now visiting version 3 of the site, which is still in development.
Refiguring Innovation in Games (ReFiG) is a 5 year project supported by the Social Sciences and Humanities Research Council of Canada. Composed of an international collective of scholars, community organizers and industry representatives, ReFiG is committed to promoting diversity and equity in the game industry and culture and effecting real change in a space that has been exclusionary to so many. We can (and will) do this by intervening in 4 areas: game cultures, the games industry, informal learning environments (e.g. community-based incubators), and formal education (e.g. degree and certificate programs in game studies and game design).
- Pulse College
Established in 1990, Pulse College provides the highest standards of professional training courses in audio, music, film, gaming and animation. With courses designed and delivered by experienced working professionals, Pulse is at the forefront of professional industry training courses. The college is recognised internationally for its world-class facilities, the standard of its training programmes, and quality of its graduates. Here at Pulse College, we will help you to grow both technically and creatively, and enable you to develop a truly rewarding career.
- Maynooth University
Maynooth University describes itself as “a university dedicated to people, ideas and culture, where we work together as a scholarly community to inquire and discover, to teach and learn, to create, conserve, disseminate and apply knowledge, and to engage with the problems and challenges that face modern society; through all these things in combination, we are central to innovation, economic growth, social development and cultural vibrancy, and are essential to a free, open, equal, democratic and sustainable society.”
- GameCraft Foundation
GameCraft is a games jam event designed around building the gaming community. We aim to create events which allow game-makers to meet, share ideas, have fun, compete for prizes and most importantly make games!
- More about the organiser
- ReFig Team
Read about them above, we have no blurb, but these are awesome people. ❤️
🌈 A huge thanks to our supporter(s) and partner(s) 🌈