This diversity-friendly workshop is the second part of a series of beginners workshops which includes Interactive Fiction (Sat Apr 7) & Creating a digital game (Sat Apr 28) and is part of ReFig: Network in Play - Crafting Diversity in Games programme this year. Ticket prices start from €10.00.
This diversity-friendly workshop is the first part of a series of beginners workshops.
Note: Places are limited to 15 people.
Learn how to write interactive narrative in a step-by-step, hands-on session. First, I'll talk about the history of interactive narrative and the practice of writing for video games, including the theory of structuring narratives for choice and interactivity,. Then, we'll work through a series of writing exercises and paper prototypes for understanding branching narrative. Finally, I'll show you how to use a free and easy tool called Twine to craft and publish your interactive narratives!
Any questions, please email: email@example.com
*subject to change
Coding Grace is partnering with Maynooth University and a network of local partners to provide alternative spaces for learning about designing and making games. This initiative is part funded by SSHRC research council and the Refiguring Innovation in Games (ReFIG) network in Canada. The larger project is committed to promoting diversity and equity in the games industry and culture.
No, we will provide all the materials. Lunch will be included, you will be ask about your dietary requirements when you register.
Any money left over from these workshops will be donated to COPE Galway.
Full refunds until 48 hours before the event.
Please IGNORE Refund Policy of 24 hours below, it's 48 hours
Charlene Putney is a writer based in Dublin, Ireland. She writes for Larian Studios, most recently on Divinity: Original Sin 2. When she’s not writing, you’ll likely find her teaching interactive narrative at Trinity College Dublin, Dublin Institute of Technology or the Irish Writers’ Centre. Say hi to @alphachar!
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